Correct resize and safer pointers
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20835586ab
commit
3b2be83590
9 changed files with 193 additions and 81 deletions
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@ -7,24 +7,28 @@ using namespace std;
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int main()
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{
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cout << "Example Staring" << endl;
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try
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{
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cout << "Starting example 1" << endl;
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{
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uui::GlApplication app;
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// uui::GlApplication app2; // exception : application already created
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auto window_1 = app.create_window(800, 600, "OpenGl!");
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window_1.lock()->create_component(0, 1, 0.5f, 50);
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auto window = app.create_window(800, 600, "OpenGl!");
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auto comp = window->create_component(0, 100, 0.5f, 50);
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comp->set_background_color(0.8f, 0.1f, 0.5f);
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app.run();
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}
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cout << "\nStarting example 2" << endl;
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{
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uui::GlApplication app;
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auto window_1 = app.create_window(800, 600, "OpenGl!");
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window_1.lock()->create_component(0.25f, 0.25f, 0.5f, 0.5f);
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window_1.lock()->create_component(0.75f, 0.75f, 0.25f, 0.25f);
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auto comp = window_1->create_component(0.25f, 0.25f, 0.5f, 0.5f);
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comp->set_background_color(0.8f, 0.1f, 0.5f);
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comp = window_1->create_component(0.75f, 0.75f, 0.25f, 0.25f);
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comp->set_background_color(0.2f, 0.1f, 0.5f);
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auto window_2 = app.create_window(600, 600, "OpenGL 2!");
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window_2.lock()->create_component(0, 0.5f, 100, 0.5f);
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comp = window_2->create_component(0, 0.5f, 100, 0.5f);
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comp->set_background_color(0.2f, 0.5f, 0.3f);
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app.run();
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}
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}
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